It will be a very interesting race ahead. With Call of Duty trying to maintain its hegemony, Battlefield attracting every year more and more players, and new promising contenders Titanfall hit hard, the struggle for supremacy in the modern shooter is in full swing. It could not be better time to DICE, since the launch of the new generation ensures that there will be no distinctions between platforms, is over what to look for differences between PC and consoles.
Now all versions of new generation will have 64 players and 60 frames per second, a statement of intent of what is coming and that means much more than meets the eye. For one, the 64 players on console will make the game larger maps are truly exploited and filled with enemies, and can cover all key points in both defense and offense. The sixty frames per second, on the other hand, will get that softness that defends both played Call of Duty, which gives you no excuses to miss the shot.

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